BUILD WORLDS PEOPLE PLAY

Game Development

Design and build playable games with industry engines, from core gameplay mechanics and 3D graphics to physics, multiplayer systems and publishing.

WHAT YOU’LL LEARN

The skills this program builds

Each area is taught through guided builds rather than lectures alone, so you finish with something that runs.

  • Game Design
  • Unity & C#
  • Unreal Engine
  • 3D Graphics
  • Game Physics
  • Multiplayer Systems

HOW THE PROGRAM RUNS

From first concept to placement support

Every BitTrix program follows the same three phases. Only the domain content changes.

Phase 01

Foundation

Get set up, get fluent, get moving.

  • Enroll
  • Foundation Learning
  • Technology Training
Phase 02

Build

Turn training into evidence of skill.

  • Hands-On Projects
  • Internship Experience
  • Certification
  • Portfolio Building
Phase 03

Launch

Prepare, apply, and get hired.

  • Resume Development
  • Interview Preparation
  • Career Guidance
  • Placement Assistance

WHERE IT LEADS

Roles this program prepares you for

Job titles vary between companies. These are the directions graduates of this track typically aim for.

01

Game Developer

02

Gameplay Programmer

03

Game Designer

04

Technical Artist

Before you enrol: duration, fees, batch schedule, prerequisites and certification details depend on the track and the mode you choose. Ask a mentor for the current syllabus and schedule — we will not quote figures here that may be out of date by the time you read them.

Other programs

Game DesignUnity & C#Unreal Engine3D GraphicsGame PhysicsMultiplayer Systems